I'd make a point about how comparing these two games is COMPLETELY reductive, but over 300 people have beaten me to it.
The word flamebait comes to mind - as does the idea that opinion pieces deserve their own subsection/category and should be kept out of the main site.
I personally find that it's more suited to SHMUPS, since the higher action makes netting the diagonals a lot easier. Deathsmiles etc is a lot more responsive - and Half Minute Hero SMNC is a lot better since the game doesn't have a dead zone between cardinal directions.
Well spotted, nice one Gaming Everything.
But just when we were getting excited...
Don't know about that, it'd be great if Codemasters do decide to use it for gear changes. The hand position might be a lot more comfortable than using the bumpers?
BRING IT ON!
The Winter Uprising was immense - and now it's time to bring it home and demonstrate that the Xbox Live Indie marketplace is the 360's major unique selling point. Can't wait for August 22nd.
We get the reference - and love it. So says Mr. Stewart.
Yeah, Puzzle Agent 2 is an awesome Twin Peaks/Deadly Premonition homage. Fair play to Telltale!
I'm not convinced that "free speech" and "letting publishers sell and even pitch violent games to minors" is the same thing. I'm British, so I'm a little fuzzy on the bill's exact wording, but I think that there's a lot of financial self interest going on.
Besides, overly violent films get an NC-17/18+ rating, don't they? I know the two mediums are very different, but ain't it a double standard?
My point is, don...
I've been excited about this one since the reveal. Games need to make players feel vulnerable in order for horror to work, and I can't wait to see the finished product.
Definitely a duplicate.
http://n4g.com/news/796025/...
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Cracking game, deserves to be a massive success. Seems like a nice guy too.
All Deadly Premonition news is good news. Hurry up and fund his next game, publishers!
@RedDeadDestroyer: No, believe it or not, it's just good. Broken, but it sets out to tell the best story ever told and completely nails it.
Oh, come on now. For shame. DNF isn't perfect - I'm not sure I'd actually even call it "good" for the record - but a 0% rating is sensationalist tripe. Reviewers are piling onto a fashionable bandwagon in droves... and it's getting to the stage where sites are compromising the validity of their own rating systems just to be seen as 'up to date' and 'in the loop.'
Reviewers, judge a game for what it *is* - not what you want it to be or...
Thank God. I was getting worried, especially after the slightly similar Medieval Moves was revealed at E3.
A steal at $5
Erm, isn't this news a couple of weeks old? http://www.callofduty.com/e...
Yeah, and just as importantly, God Of War has excellent fighting mechanics and great pacing. It'd probably work just as well without the blood - and that's the key.
Videogame violence and gore is fine in and of itself, but it's just an aesthetic choice, not a concept to base a game around. Titles that over-hype blood and gore tend to be shallow, weak experiences - and its up to us gamers to look past the giblets and focus on the mechanics.
Every time I think I understand AVWW, it changes into something else! Arcen have their work cut out with this one, but by the looks of things, they're going to deliver something completely unique.
I think that Croteam is too far along in the development cycle to consider a Vita port. Plus, doing a prequel means that they can put off having to deal with the idiotic plot of Serious Sam 2... which will require a retcon of titanic proportions.
If anything, the colourful art style of SS2 would actually would work well on handhelds, as well as allowing Croteam to explore a non-canonical story arc.
Yeah, it's a cracking game - plays a lot like Doodle Jumper. Xenu FTW!